OUR MISSION IS TO MAKE HIGH QUALITY VR GAMING ACCESSIBLE TO ANYONE, ANYWHERE WHILE DEVELOPING CRYPTOCURRENCY-POWERED VR GAMES
The team behind Voxelus and the Cryptocurrency 'Voxel' this year announced a full rebrand and restructure, to become RevolutionVR. In recent weeks, the development team have been a little quiet in a public sense, and we apologise for that! Since January, and following...read more
We would like to inform that Voxelus Studios Inc. DBA RevolutionVR will be closing on the 1st of November 2019. Over the next sixty days we will be keeping the blockchain going for the RVR token so movement of the blockchain is guaranteed. After that time the network...read more
To our community, Long time no talk. I know it's a bummer but we had our reasons. I wanted to share news with the community on where we are now after almost a year of heavy work and crunch. Also the next steps moving forward. First of all the good news. We've managed...read more
RevolutionVR LiveShow #1 – In this episode we discussed the rebranding, Xtraction, RVR Token and the roadmapread more
The Company Behind Voxelus.com and Cryptocurrency Voxels (VOX) Rebrands to Address Bolder Vision and Broader Opportunity in Cloud VR Gaming, Developing New Game to Showcase Infrastructure
SAN FRANCISCO, UNITED STATES AND BUENOS AIRES, ARGENTINA – JANUARY 15, 2018 – Voxelus Studios, Inc., creator of Voxelus.com, the world's leading virtual reality world builder and marketplace, and the cryptocurrency Voxels (VOX), announced the expansion of the company...read more
RevolutionVR’s mission is to bring VR gaming to players all over the world without requiring each to have a high-end computer in the home – necessary today to deliver great immersive experiences over headsets and related gear – but expensive and used infrequently
With today’s game designers pushing the boundaries to deliver ever-more compelling gaming experiences, even the most powerful home computers can struggle with rendering VR.
RevolutionVR and the RVR token aims to address gamers PC expense and gameplay inefficiency through cloud gaming infrastructure allowing VR rendering to be handled in the cloud via the blockchain. RevolutionVR graphics servers will render VR utilizing cloud connected powerful computers that are distributed around the world creating an accessible service to a broader base of consumers. As a result of delivering VR games through the RevolutionVR cloud streaming infrastructure, gamers will be able to experience advanced gameplay on VR headsets and related gear that will be less expensive, portable, and more powerful than the home PC-tethered solutions required today.
The Team Behind Revolution VR
is formed by seasoned veterans in the gaming industry and the tech world who together previously created Atmosphir, an award winning 3D games creation tool for Mac and PC, Voxelus, a tool that allows anyone, anywhere to create and share Virtual Reality worlds without having to write a single line of code and The Voxel, a cryptocurrency designed to power RevolutionVR products and services. The Voxel that had a pre sale record ICO at the time of launch. RevolutionVR operations are global, with HQ in the USA and development offices in Argentina.
An Argentinean software industry veteran, Martin has been working for the past 20 years developing everything from e-commerce platforms, dynamic web development, mobile applications, to video games. Prior to Voxelus, Martin was the CEO of Minor Studios managing a team of 21 developers in the creation of Atmosphir, a video game creation tool that ended up as a runner up on TechCrunch 50 in 2008.
Since 2014 Martin is working with Virtual Reality and Cryptocurrency believing that the disruptive innovative power of these two industries combined has the power to redefine our future. In this line he founded Voxelus a mobile VR world builder available for Samsung Gear VR and Google Daydream and The Voxel, a cryptocurrency designed to power VR ecosystems that debuted in 2015 after having the largest pre-sale in record at that time.
Maximo has worked in the software industry for 14 years, with most of the time spent on the development of video games. Prior to Making Fun, Maximo was the COO of Minor Studios overseeing the day to day operations in the creation of Atmosphir, a video game creation tool that ended up as a runner up on TechCrunch 50 in 2008.
Maximo has been working in VR and Crypto since 2014 in Voxelus and The voxel, managing the day to day operations of a multinational team and contributing changes to the design and work process of the company. He specialices in Cryptocurrencies, and he takes on the roll of leveraging the latest and greatest technologies on crypto to apply it to the creation of The Voxel, soon to be rebranded to RVR Token. Maximo is leading that effort.
An Internet and tech pioneer Halsey Minor founded CNET Networks in 1993. He led CNET to become a NASDAQ 100 company 1998. In 1997 Halsey spun off technology developed by CNET to create Vignette, a web-publishing software company.
In 1999, Halsey invested $19.5 million in Salesforce.com, foreseeing the emerging cloud-computing industry. In 2005 he founded and funded a string of successful tech startups, including OpenDNS and Grand Central Communications, today known as Google Voice. In 2013 Halsey founded Uphold.com which is transforming the way money is used around the world. Lastly, Halsey is launching VideoCoin, a decentralized video encoding, storage, and content distribution system that turns all cloud-based video services into an efficient algorithmic market running on a new blockchain with a native protocol token, the VideoCoin (VID).